In Design & Technology, our main aim is for all students to develop understanding and knowledge of materials and their working properties through a practical learning approach. Students will develop an in-depth knowledge of manufacturing processes, including the sustainability of using a variety of materials as well as the ethics and culture of manufacture and application. Students will learn to feedback and develop communication skills to enhance learning at all key stages.
Mr Peter IvesonSubject Leader for Design & Technology |
Mrs Heather BamburyDesign & Technology Teacher |
Mr Yousaf AmirDesign & Technology Teacher |
Mr Avnish MajethiaDesign & Technology Teacher |
Mr Alan WeaverTechnology Technician Teacher |
In KS3, students rotate between different subjects to develop a breadth of understanding. This offers opportunities to explore and build a range of creative skills, from exploring fabrics and pattern-making in Textiles, to programming and CAD knowledge in Computer Science, to learning safe practice and creating functioning products using tools and machinery in the workshop. The four key areas of the national curriculum are covered throughout the rotations: Design, Make, Evaluate and Technical Knowledge. The projects that each rotation offers builds on the previous year and allows students to explore and create confidently and independently without fear of failure. The projects offered are designed to capture students’ imaginations, whilst developing their understanding of working materials effectively.
At KS4, we follow the AQA Design & Technology specification. This content explores the properties of various materials and allows students the opportunity to learn through hands-on practical-based work. Projects that are undertaken by students develop their creativity and problem-solving skills whilst expanding their knowledge of machining processes in both the workshop and industry. Modern day practices such as designing on the computers using industry grade CAD software allows students access to 3D printing and other rapid prototyping machinery. Crossing over with other subjects such as Science, Maths, Geography and Art allows students to grow and apply their skills from other areas of curricular knowledge. A greater depth of the topics covered in KS3 builds on understanding and further challenges students’ thinking, to apply themselves constructively and to explore creative practices. Practical learning is frequently reinforced with exam styled questions to encourage students in how to confidently communicate answers.
KS5 follows the AQA Product Design specification, which largely builds on many of the KS4 areas of knowledge, although in far greater depth. The course focuses heavily on understanding industry links and machine manufacture of a wide variety of materials, including papers, boards, polymers, woods and metals. There is a strong focus on relevant issues such as sustainability of materials and the impact these can have on society. Students will learn how to effectively communicate and work collaboratively with clients, gather and respond to collected data to produce unique, high quality, functioning prototypes that resolve a specified problem. There are many opportunities to explore the limitations of materials and to develop excellent workshop skills using a combination of machinery and traditional craftmanship. Advanced CAD skills are taught to give students profound knowledge, and application to industry standards prepare students for future careers in design.
Students will learn to recognise the connections between practical workshop experiences and industry and understand how this knowledge links to both their written portfolio and examination work.
Students are taught the following topics in Year 7:
Students are taught the following topics in Year 8:
In D&T during Years 9 and 10, we aim to develop practical skills alongside theory knowledge of physical properties of materials, industry, enterprise and sustainability. Students gain awareness and learn from wider influences on design and technology, including historical, social, cultural, environmental and economic factors. Students work creatively when designing and making and apply technical and practical expertise.
Students study core technical and designing and making principles, including a broad range of design processes, materials techniques and equipment.
Both theoretical and practical knowledge is assessed at the end of each term. Assessment criteria are based on GCSE requirements. After-school sessions are offered to Year 11 students to allow access to school facilities such as the workshop and computer suites.
Year 10 students practice NEAs (Non-Examination Assessment) in D&T by completing a mock NEA.
Students sit end of unit tests and sit a mock D&T exam in Year 9. Year 10 and 11 students also sit mock exams.
Students are taught the following topics in Years 9 to 11:
A variety of making projects develops workshop and digital based skills in preparation for students’ portfolio NEA. This amounts to 50% of a student’s GCSE overall.
Students will develop the ability to understand theory through practical-based lessons and will be capable of generating solutions to real life problems. These skills will be applicable to different scenarios such as exam-based questions as well as NEA (Non-Examination Assessment) work.
The NEA is a substantial design and make project that involves core technical principles, design and making skills and additional advanced specialist knowledge. For 50% of the A level, students will design and produce a high-quality, functioning prototype that relates to a client’s requirements. A digital design portfolio will be assembled throughout the course, comprising research, design stages and photographic evidence of the final prototype.
Core and Technical Principles covered
Design and Make Principles covered
Students are taught the following topics in Years 12 and 13:
Planning for accuracy, quality assurance and control standards.
Tuesday after school: Year 11 and 13 After school catch up
Wednesday: Green Power
CAD tutorial challenges using Fusion 360.
Sketch Like a Designer challenge.
Waddesdon Church of England School’s Assessment and Feedback Policy. At Waddesdon our aim is for assessment to be: